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ExertionLevels

Page history last edited by PBworks 16 years, 9 months ago

Light Exertion

You can easily maintain light exertion for up to 8 hours a day. For each additional hour you lightly exert yourself, you must make a Constitution check (DC 10, +2 per extra hour). If the check fails, the character takes 1d6 points of nonlethal damage. A character who takes any nonlethal damage from this becomes fatigued. Eliminating the nonlethal damage also eliminates the fatigue. It’s possible for a character to work himself unconsciousness by pushing himself too hard.

 

Moderate Exertion

You can easily maintain moderate exertion for up to an hour. The second hour of moderate exertion in a day deals 1 nonlethal damage, and each additional hour deals double the previous hour's damage. A character who takes any nonlethal damage from this becomes fatigued. Eliminating the nonlethal damage also eliminates the fatigue.

 

Heavy Exertion

You can only maintain heavy exertion for a number of continuous rounds equal to your Constitution score before having to rest for an equal amount of time. You suffer nonlethal damage similar to Moderate Exertion for continuing past your normal limits, except that the relevant unit of time is a number of rounds equal to your Constitution score, rather than an hour. Attempting to act and rest in cycles is treated as Moderate Exertion.

 

Combining Exhausting Acts

You can combine multiple actions that count as different levels of exertion without any special penalty. You are simply treated as undertaking the highest level of exhaustion. For example, you can do a dozen things that count as Light Exertion at the same time for hours without having to worry about damage, but if you add a single Moderate Exertion task you are treated as moderately exerting yourself.

 

As well, all uses of exhausting acts stack for purposes of tracking exertion limits. If you do a moderately exhausting task for half an hour, break for a while, then take up a different moderately exhausting task, you can only perform the second task for a half hour before you begin to take damage (as you will have then undertaken a full hour of moderately exhausting activity in total).

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